Final Thoughts
Overall I'm pretty pleased with how everything has turned out and overall I'm pretty surprised with the outcome. Digital art has never really been my strongest attribute in comparison to my oil paintings which most people tend to prefer as well but seeing how not only myself but how other people have reacted to my digital work this year, especially with this piece has really lessened my insecurities about my work slightly (only slightly heheheh). However I do think I could have done a lot better with this work as most of the artwork on the baord I did within a span of 2 weeks because I left it all to the last minute, I was so worried that I was gonna fail the year because of this but after many long nights and stays at the sit campus (not overnight ofc) I was able to get everything done pretty early in fact, however that left me cutting some corners especially with my landscape work which I rushed, as well as some of the props. Props and landscape aren't my strongest area in general, so thats an area I would like to focus on next year and maybe put some more effort into studying over the holidays.
One thing I found myself enjoying was actually the sculpt, at first I struggled with the clay (as mentioned in an earlier post) it would just turn to dust in my hand and I felt a little discouraged using it however as I came around to doing my final sculpt I assumed it was just a bad batch as when I used the clay for the final sculpt it worked pretty well and I didn't have any problems with the clay itself from that point forward.
I would really like to continue on with this idea next year however I don't know if I would be able too but I think it would be so much fun to design, the main characters father, estranged mother and the stalker in the game. I also wanna try doing a small running animation of Alice over the holidays which I think would be really fun using the method of one of my favorite artists Kinuko the lead animator on skullgirls.




Comments
Post a Comment