Posts

Reflection

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 Final reflection I’ve never really done an animatic before or any kinds of animation before so this overall process was very new to me, however one thing is very clear to me  next time I will definitely not have as much dialogue as I had in this animatic. Figuring out things such as pacing and the flow of the story is largely affected by the timing of the dialogue, because I had such large chunks of dialogue I had to cut a lot of it out which meant that I had to readjust a lot of my storyboard, thankfully I’m actually quite happy with how things turned out given my inexperience and that I rarely do any line art so throughout the animatic my lines are fairly shaky however I do think it’s still readable.  Sound was also a bigger task than I originally fore-sore. I originally thought it would be quite easy to source some sound effects which isn’t necessarily the problem but finding the right ones that fir within the story. Even after finishing my animatic I’m still a bit if...

Final clean up

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The sound effects and Audio I used

  Audio Resources Below is a list of all the audio I used for my animation not including the voice acting, which was provided by my two sisters. I have separated it into two categories one is just the sound effects, the whacks, bumps and scrapes and the other is the longer full length audio like the battle music and the ambient music.  Sound effects Effect Database, S. (2021). Sword Scrape Against Sword Sound Effect. Retrieved 15 June 2021, from https://www.youtube.com/watch?v=23B01Nw8pYE Hit Sound Effects | Mixkit. (2021). Retrieved 15 June 2021, from https://mixkit.co/free-sound-effects/hit/ Productions, S. (2017). Retrieved 15 June 2021, from https://www.youtube.com/watch?v=4OUa62jBA6Y Punch Or Whack Sound Effect. (2016). Retrieved 15 June 2021, from https://www.youtube.com/watch?v=QqyX9YNGGw8 Whoosh Sound Effects | Mixkit. (2021). Retrieved 15 June 2021, from https://mixkit.co/free-sound-effects/whoosh/ Whoosh Sound Effects | Mixkit. (2021). Retrieved 15 June 2021, from ht...

Voice acting + sound effects + Feedback

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I have finalized all the sound effects I am using and will upload references for them in a later post. I found it difficult to find a sound effect for the bonk scene, where Awarini hits Eva on the head with her sword originally it sounded more like a slash, of metal slicing through flesh so I will definitely use it just as a placeholder for now.  Because my storyboard is very dialogue heavy I've had to cut down a lot of dialogue and managed to cut it down so the animatic is now below 1.30minutes, it now sits at 1.23 (not including the credit sequence) and I plan to keep it that way. I've finally recorded dialogue for my sequence and placed it throughout the timeline, however I think some of the dialogue may need to be re-recorded as with Awarini, my sister who played her there was some buzzing in the background and her lines were very flat, and  given the scene which is an "intense" action scene it felt very out of place. Eva's lines don't need to be re-record...

Final digital reflection

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Extra pages

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Maya Animatic

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Translating my storyboard to Maya was something that was pretty straightforward for me to do as I've previously had experience with Maya, however one thing I struggled with was whether I should include the storyboard in its entirety. Obviously I couldn't include the whole 100+ storyboard so I instead opted for the cut down version however even then it would've ran for 2 minutes so I did my best to cut it down to the minute mark and make sense and stopped the animatic at the scene where Eva is just about to get eaten by the monster. So within the animatic the second character, the stranger isn't seen at all. Spoopy monster OwO Eva looking at the city